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Minecraft mods minecraft 1.5.2
Minecraft mods minecraft 1.5.2





minecraft mods minecraft 1.5.2

detect NEI so baubles "ring" button is placed correctly (most of the time). onUnequip will now only be called once if a bauble is removed via shift-click added a secondary client sync event in case a player logs off and then on again before his player gets unloaded from a server. fix for baubles shortcut "ring" suddenly not shifting like it should when potion effects are active saves will break if you change your username, but it is the lesser of two evils imo and easy enough to fix by hand

MINECRAFT MODS MINECRAFT 1.5.2 OFFLINE

change save filenames back to using username instead of UUID to prevent issues in offline mode. possible fix for baubles dropping near player spawn location instead of at where he died. now you won't lose items in bauble crafting grid when switching back to vanilla inventory api package-info.java cleanup (closes #80) fixed for client-side syncing event not firing on initial player login change filename format to account for players with names that are forbidden normally fixed bauble button location when potions are toggling between active and inactive updated gui to account for new shield slot

minecraft mods minecraft 1.5.2

Fix bauble button alignment when potion shift is disabled (#129) move baubles to a capabilities based system which should hopefully solve a lot of longstanding issues note that this is an alpha version - testing is required made baubles packets a bit more thread safe BaublesApi.getBaubles now returns IInventory again and a new method has been created to return the new handler if you want to use that instead. allow baubles to retain compatibility with mods created for older versions. This will need to change to lowercase for the MC 1.11 update. change MODID back to 'Baubles' to preserve dependencies. added a new type of bauble to the API - "TRINKET". Heavily based of the renderer used by Botania (Thanks Vazkii!) This is an item interface that allows baubles to be rendered on the players body or head. by popular demand I added 3 more bauble slots: head, body and charm added command line (/baubles) for ops to view and clear a players baubles inventory added some defaults to the api to reduce implementing class clutter baubles now save when changing dimensions added the ability for equipped baubles to automatically sync to client if their damage or nbt changes without having to manually set their changed flag. emptied bauble slots will sync once again prevent a crash if mods assume certain passed parameters won't be null.

minecraft mods minecraft 1.5.2

catch edge-case crash if a player is somehow 'ticked' before the world has finished loading. removed support for legacy baubles files (.baub) fix for baubles button not being in the right place when potion take effect or wear off while you are in the GUI. baubles set to autosync will now sync instantly instead of every 10 ticks added player references to capabilities container and added checks for item validity. item on cursor will no longer be lost if you click on the baubles ring button API: added isBaubleEquipped helper method to BaublesAPI







Minecraft mods minecraft 1.5.2